C:\GE\CIEPON\VGN\Events\CMN Shipyards Events.sct C:\C\Dropbox\PON 'Conflict in Europe'\Game Files\VGN\Events\CMN Shipyards Events.sct
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 30  Probability = 30
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;GBR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;GBR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = GBR;$famTransportShip;2   Replacement = GBR;$famTransportShip;1 
   
EndEvent EndEvent
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 20  Probability = 20
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;GBR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;GBR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = GBR;$famTransportShip;3    
 Replacement = GBR;$famLightWarship;1  Replacement = GBR;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 10  Probability = 10
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;GBR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;GBR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = GBR;$famTransportShip;5    
 Replacement = GBR;$famLightWarship;2    
 Replacement = GBR;$famHvyWarship;1  Replacement = GBR;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GBR;$famTransportShip;>;9  EvalReplacement = GBR;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GBR;$famTransportShip;-6  Replacement = GBR;$famTransportShip;-6
 AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex  AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GBR SelectFaction = $GBR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Blue Line  SetName = Blue Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GBR_Mer3  SetType = $uni_GBR_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = BL Merchants  SetName = BL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GBR;$famTransportShip;>;12  EvalReplacement = GBR;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GBR;$famTransportShip;-9  Replacement = GBR;$famTransportShip;-9
 AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex  AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GBR SelectFaction = $GBR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Red Line  SetName = Red Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GBR_Mer4  SetType = $uni_GBR_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = RL Merchants  SetName = RL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GBR;$famTransportShip;>;15  EvalReplacement = GBR;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GBR;$famTransportShip;-12  Replacement = GBR;$famTransportShip;-12
 AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex  AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GBR SelectFaction = $GBR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Green Line  SetName = Green Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GBR_Mer5  SetType = $uni_GBR_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = GL Merchants  SetName = GL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GBR;$famTransportShip;>;18  EvalReplacement = GBR;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GBR;$famTransportShip;-12  Replacement = GBR;$famTransportShip;-12
 AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex  AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GBR SelectFaction = $GBR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Imperial Line  SetName = Imperial Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GBR_Mer6  SetType = $uni_GBR_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = IL Merchants  SetName = IL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GBR SelectFaction = $GBR
SelectRegion = $Anglia SelectRegion = $Anglia
StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Anglia|NULL StartEvent = evt_nam_GBR_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Anglia|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GBR;$famTransportShip;>;18  EvalReplacement = GBR;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GBR;$famTransportShip;-12  Replacement = GBR;$famTransportShip;-12
 AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex  AddToRegList = $Anglia;$Glasgow;$Midlands;$Sussex
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GBR SelectFaction = $GBR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Eastern Line  SetName = Eastern Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GBR_Mer6  SetType = $uni_GBR_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = EL Merchants  SetName = EL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;FRA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;FRA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = FRA;$famTransportShip;2  Replacement = FRA;$famTransportShip;2
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;FRA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;FRA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = FRA;$famTransportShip;3  Replacement = FRA;$famTransportShip;3
 Replacement = FRA;$famLightWarship;1  Replacement = FRA;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;FRA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;FRA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = FRA;$famTransportShip;5  Replacement = FRA;$famTransportShip;5
 Replacement = FRA;$famLightWarship;2  Replacement = FRA;$famLightWarship;2
 Replacement = FRA;$famHvyWarship;1  Replacement = FRA;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = FRA;$famTransportShip;>;9  EvalReplacement = FRA;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = FRA;$famTransportShip;-6  Replacement = FRA;$famTransportShip;-6
 AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence  AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $FRA SelectFaction = $FRA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ligne du Levant  SetName = Ligne du Levant
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_FRA_Mer3  SetType = $uni_FRA_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = Cargos du Levant  SetName = Cargos du Levant
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = FRA;$famTransportShip;>;12  EvalReplacement = FRA;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = FRA;$famTransportShip;-9  Replacement = FRA;$famTransportShip;-9
 AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence  AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $FRA SelectFaction = $FRA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = CGTA  SetName = CGTA
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_FRA_Mer4  SetType = $uni_FRA_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = Cie Transatlantique  SetName = Cie Transatlantique
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = FRA;$famTransportShip;>;15  EvalReplacement = FRA;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = FRA;$famTransportShip;-12  Replacement = FRA;$famTransportShip;-12
 AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence  AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $FRA SelectFaction = $FRA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ligne d'Orient  SetName = Ligne d'Orient
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_FRA_Mer5  SetType = $uni_FRA_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = Cargos d'Orient  SetName = Cargos d'Orient
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = FRA;$famTransportShip;>;18  EvalReplacement = FRA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = FRA;$famTransportShip;-12  Replacement = FRA;$famTransportShip;-12
 AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence  AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $FRA SelectFaction = $FRA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = CGM  SetName = CGM
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_FRA_Mer6  SetType = $uni_FRA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = Cie Gale Maritime  SetName = Cie Gale Maritime
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $FRA SelectFaction = $FRA
SelectRegion = $Bretagne SelectRegion = $Bretagne
StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Bretagne|NULL StartEvent = evt_nam_FRA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Bretagne|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = FRA;$famTransportShip;>;18  EvalReplacement = FRA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = FRA;$famTransportShip;-12  Replacement = FRA;$famTransportShip;-12
 AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence  AddToRegList = $Bretagne;$Provence;$Bretagne;$Provence
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $FRA SelectFaction = $FRA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Chargeurs  SetName = Chargeurs
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_FRA_Mer6  SetType = $uni_FRA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = Chargeurs Réunis  SetName = Chargeurs Réunis
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;USA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;USA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = USA;$famTransportShip;2  Replacement = USA;$famTransportShip;2
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;USA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;USA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = USA;$famTransportShip;3  Replacement = USA;$famTransportShip;3
 Replacement = USA;$famLightWarship;1  Replacement = USA;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;USA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;USA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = USA;$famTransportShip;5  Replacement = USA;$famTransportShip;5
 Replacement = USA;$famLightWarship;2  Replacement = USA;$famLightWarship;2
 Replacement = USA;$famHvyWarship;1  Replacement = USA;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = USA;$famTransportShip;>;9  EvalReplacement = USA;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = USA;$famTransportShip;-6  Replacement = USA;$famTransportShip;-6
 AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;  AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $USA SelectFaction = $USA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Blue Line  SetName = Blue Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_USA_Mer3  SetType = $uni_USA_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = BL Merchants  SetName = BL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = USA;$famTransportShip;>;12  EvalReplacement = USA;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = USA;$famTransportShip;-9  Replacement = USA;$famTransportShip;-9
 AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;  AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $USA SelectFaction = $USA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Red Line  SetName = Red Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_USA_Mer4  SetType = $uni_USA_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = RL Merchants  SetName = RL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = USA;$famTransportShip;>;15  EvalReplacement = USA;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = USA;$famTransportShip;-12  Replacement = USA;$famTransportShip;-12
 AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;  AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $USA SelectFaction = $USA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Green Line  SetName = Green Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_USA_Mer5  SetType = $uni_USA_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = GL Merchants  SetName = GL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = USA;$famTransportShip;>;18  EvalReplacement = USA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = USA;$famTransportShip;-12  Replacement = USA;$famTransportShip;-12
 AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;  AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $USA SelectFaction = $USA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = American Line  SetName = American Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_USA_Mer6  SetType = $uni_USA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = AL Merchants  SetName = AL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $USA SelectFaction = $USA
SelectRegion = $New York SelectRegion = $New York
StartEvent = evt_nam_USA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$New York|NULL StartEvent = evt_nam_USA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$New York|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = USA;$famTransportShip;>;18  EvalReplacement = USA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = USA;$famTransportShip;-12  Replacement = USA;$famTransportShip;-12
 AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;  AddToRegList = $New York;$Boston;$Baltimore;$Philadelphia;$New York;$Boston;
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $USA SelectFaction = $USA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Continental Line  SetName = Continental Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_USA_Mer6  SetType = $uni_USA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = CL Merchants  SetName = CL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;GER;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;GER;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = GER;$famTransportShip;2  Replacement = GER;$famTransportShip;2
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;GER;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;GER;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = GER;$famTransportShip;3  Replacement = GER;$famTransportShip;3
 Replacement = GER;$famLightWarship;1  Replacement = GER;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;GER;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;GER;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = GER;$famTransportShip;5  Replacement = GER;$famTransportShip;5
 Replacement = GER;$famLightWarship;2  Replacement = GER;$famLightWarship;2
 Replacement = GER;$famHvyWarship;1  Replacement = GER;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GER;$famTransportShip;>;9  EvalReplacement = GER;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GER;$famTransportShip;-6  Replacement = GER;$famTransportShip;-6
 AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern  AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GER SelectFaction = $GER
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Blau Linie  SetName = Blau Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GER_Mer3  SetType = $uni_GER_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = BL Schiff  SetName = BL Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GER;$famTransportShip;>;12  EvalReplacement = GER;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GER;$famTransportShip;-9  Replacement = GER;$famTransportShip;-9
 AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern  AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GER SelectFaction = $GER
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Rote Linie  SetName = Rote Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GER_Mer4  SetType = $uni_GER_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = RL Schiff  SetName = RL Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GER;$famTransportShip;>;15  EvalReplacement = GER;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GER;$famTransportShip;-12  Replacement = GER;$famTransportShip;-12
 AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern  AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GER SelectFaction = $GER
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Grüne Linie  SetName = Grüne Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GER_Mer5  SetType = $uni_GER_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = GL Schiff  SetName = GL Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GER;$famTransportShip;>;18  EvalReplacement = GER;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GER;$famTransportShip;-12  Replacement = GER;$famTransportShip;-12
 AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern  AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GER SelectFaction = $GER
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Kaiserliche Linie  SetName = Kaiserliche Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GER_Mer6  SetType = $uni_GER_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = KL Schiff  SetName = KL Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $GER SelectFaction = $GER
SelectRegion = $Hamburg SelectRegion = $Hamburg
StartEvent = evt_nam_GER_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Hamburg|NULL StartEvent = evt_nam_GER_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Hamburg|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = GER;$famTransportShip;>;18  EvalReplacement = GER;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = GER;$famTransportShip;-12  Replacement = GER;$famTransportShip;-12
 AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern  AddToRegList = $Hamburg;$Bremen;$Westpreussen;$Holstein;$Hamburg;$Vorpommern
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $GER SelectFaction = $GER
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Westerman Linie  SetName = Westerman Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_GER_Mer6  SetType = $uni_GER_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = WM Schiff+B499  SetName = WM Schiff+B499
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;AUS;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;AUS;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = AUS;$famTransportShip;2  Replacement = AUS;$famTransportShip;2
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;AUS;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;AUS;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = AUS;$famTransportShip;3  Replacement = AUS;$famTransportShip;3
 Replacement = AUS;$famLightWarship;1  Replacement = AUS;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;AUS;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;AUS;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = AUS;$famTransportShip;5  Replacement = AUS;$famTransportShip;5
 Replacement = AUS;$famLightWarship;2  Replacement = AUS;$famLightWarship;2
 Replacement = AUS;$famHvyWarship;1  Replacement = AUS;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = AUS;$famTransportShip;>;9  EvalReplacement = AUS;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = AUS;$famTransportShip;-6  Replacement = AUS;$famTransportShip;-6
 AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria  AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $AUS SelectFaction = $AUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Dalmatien Linie  SetName = Dalmatien Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_AUS_Mer3  SetType = $uni_AUS_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = DL Schiff  SetName = DL Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = AUS;$famTransportShip;>;12  EvalReplacement = AUS;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = AUS;$famTransportShip;-9  Replacement = AUS;$famTransportShip;-9
 AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria  AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $AUS SelectFaction = $AUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Mittlemeer Linie  SetName = Mittlemeer Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_AUS_Mer4  SetType = $uni_AUS_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = MML Schiff  SetName = MML Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = AUS;$famTransportShip;>;15  EvalReplacement = AUS;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = AUS;$famTransportShip;-12  Replacement = AUS;$famTransportShip;-12
 AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria  AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $AUS SelectFaction = $AUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Blau Linie  SetName = Blau Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_AUS_Mer5  SetType = $uni_AUS_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = BL Schiff  SetName = BL Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = AUS;$famTransportShip;>;18  EvalReplacement = AUS;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = AUS;$famTransportShip;-12  Replacement = AUS;$famTransportShip;-12
 AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria  AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $AUS SelectFaction = $AUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = K.u.K. Line  SetName = K.u.K. Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_AUS_Mer6  SetType = $uni_AUS_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = K.u.K Schiff  SetName = K.u.K Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $AUS SelectFaction = $AUS
SelectRegion = $Istria SelectRegion = $Istria
StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Istria|NULL StartEvent = evt_nam_AUS_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Istria|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = AUS;$famTransportShip;>;18  EvalReplacement = AUS;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = AUS;$famTransportShip;-12  Replacement = AUS;$famTransportShip;-12
 AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria  AddToRegList = $Istria;$Illyrien;$Westkroatien;$Istria
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $AUS SelectFaction = $AUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Kaiserin Elizabeth Linie  SetName = Kaiserin Elizabeth Linie
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_AUS_Mer6  SetType = $uni_AUS_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = KEL Schiff  SetName = KEL Schiff
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;RUS;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;RUS;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = RUS;$famTransportShip;2  Replacement = RUS;$famTransportShip;2
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;RUS;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;RUS;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = RUS;$famTransportShip;3  Replacement = RUS;$famTransportShip;3
 Replacement = RUS;$famLightWarship;1  Replacement = RUS;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;RUS;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;RUS;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = RUS;$famTransportShip;5  Replacement = RUS;$famTransportShip;5
 Replacement = RUS;$famLightWarship;2  Replacement = RUS;$famLightWarship;2
 Replacement = RUS;$famHvyWarship;1  Replacement = RUS;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = RUS;$famTransportShip;>;9  EvalReplacement = RUS;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = RUS;$famTransportShip;-6  Replacement = RUS;$famTransportShip;-6
 AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg  AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $RUS SelectFaction = $RUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Western Line  SetName = Western Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_RUS_Mer3  SetType = $uni_RUS_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = WL Merchants  SetName = WL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = RUS;$famTransportShip;>;12  EvalReplacement = RUS;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = RUS;$famTransportShip;-9  Replacement = RUS;$famTransportShip;-9
 AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg  AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $RUS SelectFaction = $RUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Southern Line  SetName = Southern Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_RUS_Mer4  SetType = $uni_RUS_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = SL Merchants  SetName = SL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = RUS;$famTransportShip;>;15  EvalReplacement = RUS;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = RUS;$famTransportShip;-12  Replacement = RUS;$famTransportShip;-12
 AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg  AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $RUS SelectFaction = $RUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Eastern Line  SetName = Eastern Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_RUS_Mer5  SetType = $uni_RUS_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = EL Merchants  SetName = EL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = RUS;$famTransportShip;>;18  EvalReplacement = RUS;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = RUS;$famTransportShip;-12  Replacement = RUS;$famTransportShip;-12
 AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg  AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $RUS SelectFaction = $RUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Northern Line  SetName = Northern Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_RUS_Mer6  SetType = $uni_RUS_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = NL Merchants  SetName = NL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $RUS SelectFaction = $RUS
SelectRegion = $Petersburg SelectRegion = $Petersburg
StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Petersburg|NULL StartEvent = evt_nam_RUS_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Petersburg|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = RUS;$famTransportShip;>;18  EvalReplacement = RUS;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = RUS;$famTransportShip;-12  Replacement = RUS;$famTransportShip;-12
 AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg  AddToRegList = $Petersburg;$Odessa;$Odessa;$Livonia;$Sebastopol;$Nikolaev;$Petersburg;$Petersburg
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $RUS SelectFaction = $RUS
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Grand Russia Line  SetName = Grand Russia Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_RUS_Mer6  SetType = $uni_RUS_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = GRL Merchants  SetName = GRL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;JAP;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;JAP;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = JAP;$famTransportShip;2  Replacement = JAP;$famTransportShip;2
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;JAP;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;JAP;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = JAP;$famTransportShip;3  Replacement = JAP;$famTransportShip;3
 Replacement = JAP;$famLightWarship;1  Replacement = JAP;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;JAP;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;JAP;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = JAP;$famTransportShip;5  Replacement = JAP;$famTransportShip;5
 Replacement = JAP;$famLightWarship;2  Replacement = JAP;$famLightWarship;2
 Replacement = JAP;$famHvyWarship;1  Replacement = JAP;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = JAP;$famTransportShip;>;9  EvalReplacement = JAP;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = JAP;$famTransportShip;-6  Replacement = JAP;$famTransportShip;-6
 AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki  AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $JAP SelectFaction = $JAP
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Pacific Line  SetName = Pacific Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_JAP_Mer3  SetType = $uni_JAP_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = PL Merchants  SetName = PL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = JAP;$famTransportShip;>;12  EvalReplacement = JAP;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = JAP;$famTransportShip;-9  Replacement = JAP;$famTransportShip;-9
 AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki  AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $JAP SelectFaction = $JAP
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = China Line  SetName = China Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_JAP_Mer4  SetType = $uni_JAP_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = CL Merchants  SetName = CL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = JAP;$famTransportShip;>;15  EvalReplacement = JAP;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = JAP;$famTransportShip;-12  Replacement = JAP;$famTransportShip;-12
 AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki  AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $JAP SelectFaction = $JAP
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Western Line  SetName = Western Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_JAP_Mer5  SetType = $uni_JAP_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = WL Merchants  SetName = WL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = JAP;$famTransportShip;>;18  EvalReplacement = JAP;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = JAP;$famTransportShip;-12  Replacement = JAP;$famTransportShip;-12
 AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki  AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $JAP SelectFaction = $JAP
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Imperial Line  SetName = Imperial Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_JAP_Mer6  SetType = $uni_JAP_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = IL Merchants  SetName = IL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $JAP SelectFaction = $JAP
SelectRegion = $Yokohama SelectRegion = $Yokohama
StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Yokohama|NULL StartEvent = evt_nam_JAP_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Yokohama|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = JAP;$famTransportShip;>;18  EvalReplacement = JAP;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = JAP;$famTransportShip;-12  Replacement = JAP;$famTransportShip;-12
 AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki  AddToRegList = $Yokohama;$Hiroshima;$Nagasaki;$Kobe;$Yokohama;$Nagasaki
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $JAP SelectFaction = $JAP
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Asian Line  SetName = Asian Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_JAP_Mer6  SetType = $uni_JAP_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = AL Merchants  SetName = AL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_ShipbuildingIndustries_Less_than_Three|999|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;ITA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;ITA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<=;3  RegEvalNum = 1;<=;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = ITA;$famTransportShip;2  Replacement = ITA;$famTransportShip;2
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_ShipbuildingIndustries_Four_to_Six|999|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;ITA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;ITA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;<=;6  RegEvalNum = 1;<=;6
 RegEvalNum = 1;>;3  RegEvalNum = 1;>;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = ITA;$famTransportShip;3  Replacement = ITA;$famTransportShip;3
 Replacement = ITA;$famLightWarship;1  Replacement = ITA;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 2  TurnIndex = 2
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;ITA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;ITA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;6  RegEvalNum = 1;>;6
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = ITA;$famTransportShip;5  Replacement = ITA;$famTransportShip;5
 Replacement = ITA;$famLightWarship;2  Replacement = ITA;$famLightWarship;2
 Replacement = ITA;$famHvyWarship;1  Replacement = ITA;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = ITA;$famTransportShip;>;9  EvalReplacement = ITA;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = ITA;$famTransportShip;-6  Replacement = ITA;$famTransportShip;-6
 AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia  AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $ITA SelectFaction = $ITA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Azur  SetName = Linea Azur
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_ITA_Mer3  SetType = $uni_ITA_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = LA Merchants  SetName = LA Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = ITA;$famTransportShip;>;12  EvalReplacement = ITA;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = ITA;$famTransportShip;-9  Replacement = ITA;$famTransportShip;-9
 AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia  AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $ITA SelectFaction = $ITA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Mediterraneo  SetName = Linea Mediterraneo
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_ITA_Mer4  SetType = $uni_ITA_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = LM Merchants  SetName = LM Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = ITA;$famTransportShip;>;15  EvalReplacement = ITA;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = ITA;$famTransportShip;-12  Replacement = ITA;$famTransportShip;-12
 AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia  AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $ITA SelectFaction = $ITA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Verde  SetName = Linea Verde
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_ITA_Mer5  SetType = $uni_ITA_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = LV Merchants  SetName = LV Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = ITA;$famTransportShip;>;18  EvalReplacement = ITA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = ITA;$famTransportShip;-12  Replacement = ITA;$famTransportShip;-12
 AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia  AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $ITA SelectFaction = $ITA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Africana  SetName = Linea Africana
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_ITA_Mer6  SetType = $uni_ITA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = LA Merchants  SetName = LA Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $ITA SelectFaction = $ITA
SelectRegion = $Liguria SelectRegion = $Liguria
StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Liguria|NULL StartEvent = evt_nam_ITA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Liguria|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = ITA;$famTransportShip;>;18  EvalReplacement = ITA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = ITA;$famTransportShip;-12  Replacement = ITA;$famTransportShip;-12
 AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia  AddToRegList = $Liguria;$Liguria;$La Spezia;$Liguria;$La Spezia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $ITA SelectFaction = $ITA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Orientale  SetName = Linea Orientale
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_ITA_Mer6  SetType = $uni_ITA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = LO Merchants  SetName = LO Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_ShipbuildingIndustries_One|999|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_ShipbuildingIndustries_One|999|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 30  Probability = 30
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;SPA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;SPA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;=;1  RegEvalNum = 1;=;1
 RegEvalNum = 1;<;2  RegEvalNum = 1;<;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = SPA;$famTransportShip;1  Replacement = SPA;$famTransportShip;1
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 20  Probability = 20
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;SPA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;SPA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<;3  RegEvalNum = 1;<;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = SPA;$famLightWarship;1  Replacement = SPA;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 10  Probability = 10
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;SPA;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;SPA;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>=;2  RegEvalNum = 1;>=;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = SPA;$famHvyWarship;1  Replacement = SPA;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SPA;$famTransportShip;>;9  EvalReplacement = SPA;$famTransportShip;>;9
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = SPA;$famTransportShip;-6  Replacement = SPA;$famTransportShip;-6
 AddToRegList = $Galicia;$Andalucia;$Murcia  AddToRegList = $Galicia;$Andalucia;$Murcia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SPA SelectFaction = $SPA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Azul  SetName = Linea Azul
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SPA_Mer3  SetType = $uni_SPA_Mer3
 SetLevel = 4  SetLevel = 4
 SetName = Azul Merchants  SetName = Azul Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SPA;$famTransportShip;>;12  EvalReplacement = SPA;$famTransportShip;>;12
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = SPA;$famTransportShip;-9  Replacement = SPA;$famTransportShip;-9
 AddToRegList = $Galicia;$Andalucia;$Murcia  AddToRegList = $Galicia;$Andalucia;$Murcia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SPA SelectFaction = $SPA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Rojo  SetName = Linea Rojo
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SPA_Mer4  SetType = $uni_SPA_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = LR Merchants  SetName = LR Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SPA;$famTransportShip;>;15  EvalReplacement = SPA;$famTransportShip;>;15
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = SPA;$famTransportShip;-12  Replacement = SPA;$famTransportShip;-12
 AddToRegList = $Galicia;$Andalucia;$Murcia  AddToRegList = $Galicia;$Andalucia;$Murcia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SPA SelectFaction = $SPA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Verde  SetName = Linea Verde
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SPA_Mer5  SetType = $uni_SPA_Mer5
 SetLevel = 4  SetLevel = 4
 SetName = LV Merchants  SetName = LV Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SPA;$famTransportShip;>;18  EvalReplacement = SPA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = SPA;$famTransportShip;-12  Replacement = SPA;$famTransportShip;-12
 AddToRegList = $Galicia;$Andalucia;$Murcia  AddToRegList = $Galicia;$Andalucia;$Murcia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SPA SelectFaction = $SPA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Imperiale  SetName = Linea Imperiale
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SPA_Mer6  SetType = $uni_SPA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = LI Merchants  SetName = LI Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SPA SelectFaction = $SPA
SelectRegion = $Galicia SelectRegion = $Galicia
StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Galicia|NULL StartEvent = evt_nam_SPA_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Galicia|NULL
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SPA;$famTransportShip;>;18  EvalReplacement = SPA;$famTransportShip;>;18
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = SPA;$famTransportShip;-12  Replacement = SPA;$famTransportShip;-12
 AddToRegList = $Galicia;$Andalucia;$Murcia  AddToRegList = $Galicia;$Andalucia;$Murcia
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SPA SelectFaction = $SPA
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Linea Oriente  SetName = Linea Oriente
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SPA_Mer6  SetType = $uni_SPA_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = LO Merchants  SetName = LO Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_ShipbuildingIndustries_One|999|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_ShipbuildingIndustries_One|999|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 30  Probability = 30
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;HOL;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;SWE;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;=;1  RegEvalNum = 1;=;1
 RegEvalNum = 1;<;2  RegEvalNum = 1;<;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = HOL;$famTransportShip;1   Replacement = SWE;$famTransportShip;1 
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 20  Probability = 20
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;HOL;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;SWE;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<;3  RegEvalNum = 1;<;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = HOL;$famLightWarship;1   Replacement = SWE;$famLightWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 10  Probability = 10
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;HOL;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;SWE;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>=;2  RegEvalNum = 1;>=;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = HOL;$famHvyWarship;1   Replacement = SWE;$famHvyWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = HOL;$famTransportShip;>;9   EvalReplacement = SWE;$famTransportShip;>;9 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = HOL;$famTransportShip;-6   Replacement = SWE;$famTransportShip;-6 
 AddToRegList = $Holland   AddToRegList = $Svealand;$Vastergotland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $HOL  SelectFaction = $SWE 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Friesland Line   SetName = Blu Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_HOL_Mer3   SetType = $uni_SWE_Mer3 
 SetLevel = 4  SetLevel = 4
 SetName = FL Merchants  SetName = BL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = HOL;$famTransportShip;>;12   EvalReplacement = SWE;$famTransportShip;>;12 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = HOL;$famTransportShip;-9   Replacement = SWE;$famTransportShip;-9 
 AddToRegList = $Holland   AddToRegList = $Svealand;$Vastergotland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $HOL  SelectFaction = $SWE 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Atlantic Line   SetName = Rot Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_HOL_Mer4   SetType = $uni_SWE_Mer4 
 SetLevel = 4  SetLevel = 4
 SetName = AL Merchants  SetName = RL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = HOL;$famTransportShip;>;15   EvalReplacement = SWE;$famTransportShip;>;15 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = HOL;$famTransportShip;-12   Replacement = SWE;$famTransportShip;-12 
 AddToRegList = $Holland   AddToRegList = $Svealand;$Vastergotland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $HOL  SelectFaction = $SWE 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Groen Line   SetName = Groen Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_HOL_Mer5   SetType = $uni_SWE_Mer5 
 SetLevel = 4  SetLevel = 4
 SetName = GL Merchants  SetName = GL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = HOL;$famTransportShip;>;18   EvalReplacement = SWE;$famTransportShip;>;18 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = HOL;$famTransportShip;-12   Replacement = SWE;$famTransportShip;-12 
 AddToRegList = $Holland   AddToRegList = $Svealand;$Vastergotland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $HOL  SelectFaction = $SWE 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ooostindische Line   SetName = Imperiet Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_HOL_Mer6   SetType = $uni_SWE_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = OL Merchants  SetName = IL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $HOL  SelectFaction = $SWE 
SelectRegion = $Holland  SelectRegion = $Svealand 
StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Holland|NULL  StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Svealand|NULL 
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = HOL;$famTransportShip;>;18   EvalReplacement = SWE;$famTransportShip;>;18 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = HOL;$famTransportShip;-12   Replacement = SWE;$famTransportShip;-12 
 AddToRegList = $Holland   AddToRegList = $Svealand;$Vastergotland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $HOL  SelectFaction = $SWE 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = African Line   SetName = Oesten Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_HOL_Mer6   SetType = $uni_SWE_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = AL Merchants  SetName = OL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_ShipbuildingIndustries_One|999|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_ShipbuildingIndustries_One|999|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 30  Probability = 30
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;BEL;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;DAN;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;=;1  RegEvalNum = 1;=;1
 RegEvalNum = 1;<;2  RegEvalNum = 1;<;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = BEL;$famTransportShip;1   Replacement = DAN;$famTransportShip;1 
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 20  Probability = 20
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;BEL;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;DAN;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<;3  RegEvalNum = 1;<;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = BEL;$famLightWarship;1   Replacement = DAN;$famLightWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 10  Probability = 10
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;BEL;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;DAN;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>=;2  RegEvalNum = 1;>=;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = BEL;$famHvyWarship;1   Replacement = DAN;$famHvyWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1864/12/31  MaxDate = 1864/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = BEL;$famTransportShip;>;9   EvalReplacement = DAN;$famTransportShip;>;9 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = BEL;$famTransportShip;-6   Replacement = DAN;$famTransportShip;-6 
 AddToRegList = $Vlaandern   AddToRegList = $Sjaelland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $BEL  SelectFaction = $DAN 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Cie du Ponant   SetName = Blaue Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_BEL_Mer3   SetType = $uni_DAN_Mer3 
 SetLevel = 4  SetLevel = 4
 SetName = CP Merchants  SetName = BL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31  MaxDate = 1879/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = BEL;$famTransportShip;>;12   EvalReplacement = DAN;$famTransportShip;>;12 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = BEL;$famTransportShip;-9   Replacement = DAN;$famTransportShip;-9 
 AddToRegList = $Vlaandern   AddToRegList = $Sjaelland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $BEL  SelectFaction = $DAN 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ligne Flamande   SetName = Rot Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_BEL_Mer4   SetType = $uni_DAN_Mer4 
 SetLevel = 4  SetLevel = 4
 SetName = LF Merchants  SetName = RL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1880/01/01  MinDate = 1880/01/01
 MaxDate = 1894/12/31  MaxDate = 1894/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = BEL;$famTransportShip;>;15   EvalReplacement = DAN;$famTransportShip;>;15 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = BEL;$famTransportShip;-12   Replacement = DAN;$famTransportShip;-12 
 AddToRegList = $Vlaandern   AddToRegList = $Sjaelland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $BEL  SelectFaction = $DAN 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ligne Wallone   SetName = Groen Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_BEL_Mer5   SetType = $uni_DAN_Mer5 
 SetLevel = 4  SetLevel = 4
 SetName = LW Merchants  SetName = GL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = BEL;$famTransportShip;>;18   EvalReplacement = DAN;$famTransportShip;>;18 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = BEL;$famTransportShip;-12   Replacement = DAN;$famTransportShip;-12 
 AddToRegList = $Vlaandern   AddToRegList = $Sjaelland 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $BEL  SelectFaction = $DAN 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ligne Coloniale   SetName = Imperiet Linie 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_BEL_Mer6   SetType = $uni_DAN_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = LC Merchants  SetName = IL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $BEL  SelectFaction = $DAN 
SelectRegion = $Vlaandern  SelectRegion = $Sjaelland 
StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Vlaandern|NULL  StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Sjaelland|NULL 
   
Conditions Conditions
 MinDate = 1895/01/01  MinDate = 1895/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = BEL;$famTransportShip;>;18   EvalReplacement = DAN;$famTransportShip;>;18 
 Probability = 50  Probability = 50
   
Actions Actions
 Replacement = BEL;$famTransportShip;-12   Replacement = DAN;$famTransportShip;-12 
 AddToRegList = $Vlaandern   AddToRegList = $Sjaelland 
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $DAN  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Ostern Linie  
   Apply  
   CreateUnit  
   SetType = $uni_DAN_Mer6  
   SetLevel = 4  
   SetName = EL Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_ShipbuildingIndustries_One|999|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1919/12/31  
   Probability = 30  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;HOL;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;=;1  
   RegEvalNum = 1;<;2  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = HOL;$famTransportShip;1  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1919/12/31  
   Probability = 20  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;HOL;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;>;1  
   RegEvalNum = 1;<;3  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = HOL;$famLightWarship;1  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1919/12/31  
   Probability = 10  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;HOL;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;>=;2  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = HOL;$famHvyWarship;1  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1864/12/31  
   TurnIndex = 3  
   EvalReplacement = HOL;$famTransportShip;>;9  
   Probability = 50  
   
  Actions  
   Replacement = HOL;$famTransportShip;-6  
   AddToRegList = $Holland  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $HOL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Friesland Line  
   Apply  
   CreateUnit  
   SetType = $uni_HOL_Mer3  
   SetLevel = 4  
   SetName = FL Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1865/01/01  
   MaxDate = 1879/12/31  
   TurnIndex = 3  
   EvalReplacement = HOL;$famTransportShip;>;12  
   Probability = 50  
   
  Actions  
   Replacement = HOL;$famTransportShip;-9  
   AddToRegList = $Holland  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $HOL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Atlantic Line  
   Apply  
   CreateUnit  
   SetType = $uni_HOL_Mer4  
   SetLevel = 4  
   SetName = AL Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1880/01/01  
   MaxDate = 1894/12/31  
   TurnIndex = 3  
   EvalReplacement = HOL;$famTransportShip;>;15  
   Probability = 50  
   
  Actions  
   Replacement = HOL;$famTransportShip;-12  
   AddToRegList = $Holland  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $HOL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Groen Line  
   Apply  
   CreateUnit  
   SetType = $uni_HOL_Mer5  
   SetLevel = 4  
   SetName = GL Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1895/01/01  
   MaxDate = 1919/12/31  
   TurnIndex = 3  
   EvalReplacement = HOL;$famTransportShip;>;18  
   Probability = 50  
   
  Actions  
   Replacement = HOL;$famTransportShip;-12  
   AddToRegList = $Holland  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $HOL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Ooostindische Line  
   Apply  
   CreateUnit  
   SetType = $uni_HOL_Mer6  
   SetLevel = 4  
   SetName = OL Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $HOL  
  SelectRegion = $Holland  
  StartEvent = evt_nam_HOL_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Holland|NULL  
   
  Conditions  
   MinDate = 1895/01/01  
   MaxDate = 1919/12/31  
   TurnIndex = 3  
   EvalReplacement = HOL;$famTransportShip;>;18  
   Probability = 50  
   
  Actions  
   Replacement = HOL;$famTransportShip;-12  
   AddToRegList = $Holland  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $HOL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = African Line  
   Apply  
   CreateUnit  
   SetType = $uni_HOL_Mer6  
   SetLevel = 4  
   SetName = AL Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_ShipbuildingIndustries_One|999|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1919/12/31  
   Probability = 30  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;BEL;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;=;1  
   RegEvalNum = 1;<;2  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = BEL;$famTransportShip;1  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1919/12/31  
   Probability = 20  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;BEL;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;>;1  
   RegEvalNum = 1;<;3  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = BEL;$famLightWarship;1  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1919/12/31  
   Probability = 10  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;BEL;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;>=;2  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = BEL;$famHvyWarship;1  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1864/12/31  
   TurnIndex = 3  
   EvalReplacement = BEL;$famTransportShip;>;9  
   Probability = 50  
   
  Actions  
   Replacement = BEL;$famTransportShip;-6  
   AddToRegList = $Vlaandern  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $BEL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Cie du Ponant  
   Apply  
   CreateUnit  
   SetType = $uni_BEL_Mer3  
   SetLevel = 4  
   SetName = CP Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1865/01/01  
   MaxDate = 1879/12/31  
   TurnIndex = 3  
   EvalReplacement = BEL;$famTransportShip;>;12  
   Probability = 50  
   
  Actions  
   Replacement = BEL;$famTransportShip;-9  
   AddToRegList = $Vlaandern  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $BEL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Ligne Flamande  
   Apply  
   CreateUnit  
   SetType = $uni_BEL_Mer4  
   SetLevel = 4  
   SetName = LF Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1880/01/01  
   MaxDate = 1894/12/31  
   TurnIndex = 3  
   EvalReplacement = BEL;$famTransportShip;>;15  
   Probability = 50  
   
  Actions  
   Replacement = BEL;$famTransportShip;-12  
   AddToRegList = $Vlaandern  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $BEL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Ligne Wallone  
   Apply  
   CreateUnit  
   SetType = $uni_BEL_Mer5  
   SetLevel = 4  
   SetName = LW Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1895/01/01  
   MaxDate = 1919/12/31  
   TurnIndex = 3  
   EvalReplacement = BEL;$famTransportShip;>;18  
   Probability = 50  
   
  Actions  
   Replacement = BEL;$famTransportShip;-12  
   AddToRegList = $Vlaandern  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $BEL  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Ligne Coloniale  
   Apply  
   CreateUnit  
   SetType = $uni_BEL_Mer6  
   SetLevel = 4  
   SetName = LC Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $BEL  
  SelectRegion = $Vlaandern  
  StartEvent = evt_nam_BEL_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Vlaandern|NULL  
   
  Conditions  
   MinDate = 1895/01/01  
   MaxDate = 1919/12/31  
   TurnIndex = 3  
   EvalReplacement = BEL;$famTransportShip;>;18  
   Probability = 50  
   
  Actions  
   Replacement = BEL;$famTransportShip;-12  
   AddToRegList = $Vlaandern  
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $BEL SelectFaction = $BEL
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ligne Orientale  SetName = Ligne Orientale
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_BEL_Mer6  SetType = $uni_BEL_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = LO Merchants  SetName = LO Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $TUR SelectFaction = $TUR
SelectRegion = $Constantinople SelectRegion = $Constantinople
   
SelectFaction = $TUR SelectFaction = $TUR
SelectRegion = $Constantinople SelectRegion = $Constantinople
StartEvent = evt_nam_TUR_ShipbuildingIndustries_One|999|1|NULL|NULL|$Constantinople|NULL StartEvent = evt_nam_TUR_ShipbuildingIndustries_One|999|1|NULL|NULL|$Constantinople|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 25  Probability = 25
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;TUR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;TUR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;=;1  RegEvalNum = 1;=;1
 RegEvalNum = 1;<;2  RegEvalNum = 1;<;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = TUR;$famTransportShip;1  Replacement = TUR;$famTransportShip;1
   
EndEvent EndEvent
   
SelectFaction = $TUR SelectFaction = $TUR
SelectRegion = $Constantinople SelectRegion = $Constantinople
StartEvent = evt_nam_TUR_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Constantinople|NULL StartEvent = evt_nam_TUR_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Constantinople|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 15  Probability = 15
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;TUR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;TUR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<;3  RegEvalNum = 1;<;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = TUR;$famLightWarship;1  Replacement = TUR;$famLightWarship;1
   
EndEvent EndEvent
   
SelectFaction = $TUR SelectFaction = $TUR
SelectRegion = $Constantinople SelectRegion = $Constantinople
StartEvent = evt_nam_TUR_ShipbuildingIndustries_Two_and_More|999|1|NULL|NULL|$Constantinople|NULL StartEvent = evt_nam_TUR_ShipbuildingIndustries_Two_and_More|999|1|NULL|NULL|$Constantinople|NULL
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 5  Probability = 5
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;TUR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;TUR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>=;2  RegEvalNum = 1;>=;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = TUR;$famHvyWarship;1  Replacement = TUR;$famHvyWarship;1
   
EndEvent EndEvent
   
SelectFaction = $TUR SelectFaction = $TUR
SelectRegion = $Constantinople SelectRegion = $Constantinople
StartEvent = evt_nam_TUR_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Constantinople|NULL StartEvent = evt_nam_TUR_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Constantinople|NULL
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1874/12/31  MaxDate = 1874/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = TUR;$famTransportShip;>;12  EvalReplacement = TUR;$famTransportShip;>;12
 Probability = 20  Probability = 20
   
Actions Actions
 Replacement = TUR;$famTransportShip;-9  Replacement = TUR;$famTransportShip;-9
 AddToRegList = $Constantinople  AddToRegList = $Constantinople
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $TUR SelectFaction = $TUR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Red Line  SetName = Red Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_TUR_Mer4  SetType = $uni_TUR_Mer4
 SetLevel = 4  SetLevel = 4
 SetName = RL Merchants  SetName = RL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $TUR SelectFaction = $TUR
SelectRegion = $Constantinople SelectRegion = $Constantinople
StartEvent = evt_nam_TUR_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Constantinople|NULL StartEvent = evt_nam_TUR_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Constantinople|NULL
   
Conditions Conditions
 MinDate = 1875/01/01  MinDate = 1875/01/01
 MaxDate = 1898/12/31  MaxDate = 1898/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = TUR;$famTransportShip;>;18  EvalReplacement = TUR;$famTransportShip;>;18
 Probability = 25  Probability = 25
   
Actions Actions
 Replacement = TUR;$famTransportShip;-12  Replacement = TUR;$famTransportShip;-12
 AddToRegList = $Constantinople  AddToRegList = $Constantinople
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $TUR SelectFaction = $TUR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Imperial Line  SetName = Imperial Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_TUR_Mer6  SetType = $uni_TUR_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = IL Merchants  SetName = IL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $TUR SelectFaction = $TUR
SelectRegion = $Constantinople SelectRegion = $Constantinople
StartEvent = evt_nam_TUR_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Constantinople|NULL StartEvent = evt_nam_TUR_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Constantinople|NULL
   
Conditions Conditions
 MinDate = 1899/01/01  MinDate = 1899/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = TUR;$famTransportShip;>;18  EvalReplacement = TUR;$famTransportShip;>;18
 Probability = 30  Probability = 30
   
Actions Actions
 Replacement = TUR;$famTransportShip;-12  Replacement = TUR;$famTransportShip;-12
 AddToRegList = $Constantinople  AddToRegList = $Constantinople
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $TUR SelectFaction = $TUR
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Eastern Line  SetName = Eastern Line
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_TUR_Mer6  SetType = $uni_TUR_Mer6
 SetLevel = 4  SetLevel = 4
 SetName = EL Merchants  SetName = EL Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $POR 
SelectRegion = $Svealand  SelectRegion = $Tejo 
   
SelectFaction = $SWE  SelectFaction = $POR 
SelectRegion = $Svealand  SelectRegion = $Tejo 
StartEvent = evt_nam_SWE_ShipbuildingIndustries_One|999|1|NULL|NULL|$Svealand|NULL  StartEvent = evt_nam_POR_ShipbuildingIndustries_One|999|1|NULL|NULL|$Tejo|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 30   Probability = 25 
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;SWE;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;POR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;=;1  RegEvalNum = 1;=;1
 RegEvalNum = 1;<;2  RegEvalNum = 1;<;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = SWE;$famTransportShip;1   Replacement = POR;$famTransportShip;1 
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $POR 
SelectRegion = $Svealand  SelectRegion = $Tejo 
StartEvent = evt_nam_SWE_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Svealand|NULL  StartEvent = evt_nam_POR_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Tejo|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 20   Probability = 15 
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;SWE;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;POR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<;3  RegEvalNum = 1;<;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = SWE;$famLightWarship;1   Replacement = POR;$famLightWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $POR 
SelectRegion = $Svealand  SelectRegion = $Tejo 
StartEvent = evt_nam_SWE_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Svealand|NULL  StartEvent = evt_nam_POR_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Tejo|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 10   Probability = 5 
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;SWE;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;POR;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>=;2  RegEvalNum = 1;>=;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = SWE;$famHvyWarship;1   Replacement = POR;$famHvyWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $POR 
SelectRegion = $Svealand  SelectRegion = $Tejo 
StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Svealand|NULL  StartEvent = evt_nam_POR_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Tejo|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01   MinDate = 1865/01/01 
 MaxDate = 1864/12/31   MaxDate = 1874/12/31 
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SWE;$famTransportShip;>;9   EvalReplacement = POR;$famTransportShip;>;12 
 Probability = 50   Probability = 20 
   
Actions Actions
 Replacement = SWE;$famTransportShip;-6   Replacement = POR;$famTransportShip;-9 
 AddToRegList = $Svealand;$Vastergotland   AddToRegList = $Tejo 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SWE  SelectFaction = $POR 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Blu Linie   SetName = Lina Mozambica 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SWE_Mer3   SetType = $uni_POR_Mer4 
 SetLevel = 4  SetLevel = 4
 SetName = BL Merchants  SetName = LM Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $POR 
SelectRegion = $Svealand  SelectRegion = $Tejo 
StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Svealand|NULL  StartEvent = evt_nam_POR_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Tejo|NULL 
   
Conditions Conditions
 MinDate = 1865/01/01   MinDate = 1875/01/01 
 MaxDate = 1879/12/31   MaxDate = 1898/12/31 
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SWE;$famTransportShip;>;12   EvalReplacement = POR;$famTransportShip;>;18 
 Probability = 50   Probability = 25 
   
Actions Actions
 Replacement = SWE;$famTransportShip;-9   Replacement = POR;$famTransportShip;-12 
 AddToRegList = $Svealand;$Vastergotland   AddToRegList = $Tejo 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SWE  SelectFaction = $POR 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Rot Linie   SetName = Lina Azores 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SWE_Mer4   SetType = $uni_POR_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = RL Merchants  SetName = LA Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $POR 
SelectRegion = $Svealand  SelectRegion = $Tejo 
StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Svealand|NULL  StartEvent = evt_nam_POR_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Tejo|NULL 
   
Conditions Conditions
 MinDate = 1880/01/01   MinDate = 1899/01/01 
 MaxDate = 1894/12/31   MaxDate = 1919/12/31 
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SWE;$famTransportShip;>;15   EvalReplacement = POR;$famTransportShip;>;18 
 Probability = 50   Probability = 30 
   
Actions Actions
 Replacement = SWE;$famTransportShip;-12   Replacement = POR;$famTransportShip;-12 
 AddToRegList = $Svealand;$Vastergotland   AddToRegList = $Tejo 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SWE  SelectFaction = $POR 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Groen Linie   SetName = Lina Orientale 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SWE_Mer5   SetType = $uni_POR_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = GL Merchants  SetName = LO Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $BRZ 
SelectRegion = $Svealand  SelectRegion = $Rio de Janeiro 
StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Svealand|NULL    
  SelectFaction = $BRZ  
  SelectRegion = $Rio de Janeiro  
  StartEvent = evt_nam_BRZ_ShipbuildingIndustries_One|999|1|NULL|NULL|$Rio de Janeiro|NULL  
   
Conditions Conditions
 MinDate = 1895/01/01   MinDate = 1850/01/01 
   MaxDate = 1919/12/31  
   Probability = 25  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;BRZ;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;=;1  
   RegEvalNum = 1;<;2  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = BRZ;$famTransportShip;1  
   
  EndEvent  
   
  SelectFaction = $BRZ  
  SelectRegion = $Rio de Janeiro  
  StartEvent = evt_nam_BRZ_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Rio de Janeiro|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
   MaxDate = 1919/12/31  
   Probability = 15  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;BRZ;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;>;1  
   RegEvalNum = 1;<;3  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = BRZ;$famLightWarship;1  
   
  EndEvent  
   
  SelectFaction = $BRZ  
  SelectRegion = $Rio de Janeiro  
  StartEvent = evt_nam_BRZ_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Rio de Janeiro|NULL  
   
  Conditions  
   MinDate = 1850/01/01  
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
   Probability = 5  
   TurnIndex = 2;14  
   RegInit = 1  
   EvalStrucCount = MAP;BRZ;STRUCFAM $sfmShipbuilding;>=;0  
   RegEvalNum = 1;>=;2  
   RegDeactivate = NULL  
   
  Actions  
   Replacement = BRZ;$famHvyWarship;1  
   
  EndEvent  
   
  SelectFaction = $BRZ  
  SelectRegion = $Rio de Janeiro  
  StartEvent = evt_nam_BRZ_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Rio de Janeiro|NULL  
   
  Conditions  
   MinDate = 1865/01/01  
   MaxDate = 1874/12/31  
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SWE;$famTransportShip;>;18   EvalReplacement = BRZ;$famTransportShip;>;12 
 Probability = 50   Probability = 20 
   
  Actions  
   Replacement = BRZ;$famTransportShip;-9  
   AddToRegList = $Rio de Janeiro;$Glasgow;$Midlands;$Sussex  
   PickFromRegList = NotEnemy;NotAdj  
   GenMsg  
   SetHealth = 5  
   SetCohesion = 5  
   
  SelectFaction = $BRZ  
   CreateGroup  
   Posture = $Defensive  
   SetKind = $Nav  
   Entranch = 0  
   FixType = 6  
   SetName = Lina Equatorial  
   Apply  
   CreateUnit  
   SetType = $uni_BRZ_Mer4  
   SetLevel = 4  
   SetName = LE Merchants  
   Apply  
   SetBuildFlag = 1  
   SetHealth = 100  
   SetCohesion = 100  
   
  EndEvent  
   
  SelectFaction = $BRZ  
  SelectRegion = $Rio de Janeiro  
  StartEvent = evt_nam_BRZ_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Rio de Janeiro|NULL  
   
  Conditions  
   MinDate = 1875/01/01  
   MaxDate = 1898/12/31  
   TurnIndex = 3  
   EvalReplacement = BRZ;$famTransportShip;>;18  
   Probability = 25  
   
Actions Actions
 Replacement = SWE;$famTransportShip;-12   Replacement = BRZ;$famTransportShip;-12 
 AddToRegList = $Svealand;$Vastergotland   AddToRegList = $Rio de Janeiro;$Glasgow;$Midlands;$Sussex 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SWE  SelectFaction = $BRZ 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Imperiet Linie   SetName = Lina Impero 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SWE_Mer6   SetType = $uni_BRZ_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = IL Merchants  SetName = LI Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $SWE  SelectFaction = $BRZ 
SelectRegion = $Svealand  SelectRegion = $Rio de Janeiro 
StartEvent = evt_nam_SWE_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Svealand|NULL  StartEvent = evt_nam_BRZ_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Rio de Janeiro|NULL 
   
Conditions Conditions
 MinDate = 1895/01/01   MinDate = 1899/01/01 
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = SWE;$famTransportShip;>;18   EvalReplacement = BRZ;$famTransportShip;>;18 
 Probability = 50   Probability = 30 
   
Actions Actions
 Replacement = SWE;$famTransportShip;-12   Replacement = BRZ;$famTransportShip;-12 
 AddToRegList = $Svealand;$Vastergotland   AddToRegList = $Rio de Janeiro;$Glasgow;$Midlands;$Sussex 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $SWE  SelectFaction = $BRZ 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Oesten Linie   SetName = Lina Amazonia 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_SWE_Mer6   SetType = $uni_BRZ_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = OL Merchants  SetName = LA Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $DAN  SelectFaction = $ARG 
SelectRegion = $Sjaelland  SelectRegion = $Buenos Aires 
   
SelectFaction = $DAN  SelectFaction = $ARG 
SelectRegion = $Sjaelland  SelectRegion = $Buenos Aires 
StartEvent = evt_nam_DAN_ShipbuildingIndustries_One|999|1|NULL|NULL|$Sjaelland|NULL  StartEvent = evt_nam_ARG_ShipbuildingIndustries_One|999|1|NULL|NULL|$Buenos Aires|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 30   Probability = 25 
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;DAN;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;ARG;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;=;1  RegEvalNum = 1;=;1
 RegEvalNum = 1;<;2  RegEvalNum = 1;<;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = DAN;$famTransportShip;1   Replacement = ARG;$famTransportShip;1 
   
EndEvent EndEvent
   
SelectFaction = $DAN  SelectFaction = $ARG 
SelectRegion = $Sjaelland  SelectRegion = $Buenos Aires 
StartEvent = evt_nam_DAN_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Sjaelland|NULL  StartEvent = evt_nam_ARG_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Buenos Aires|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 20   Probability = 15 
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;DAN;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;ARG;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<;3  RegEvalNum = 1;<;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = DAN;$famLightWarship;1   Replacement = ARG;$famLightWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $DAN  SelectFaction = $ARG 
SelectRegion = $Sjaelland  SelectRegion = $Buenos Aires 
StartEvent = evt_nam_DAN_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Sjaelland|NULL  StartEvent = evt_nam_ARG_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Buenos Aires|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 10   Probability = 5 
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;DAN;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;ARG;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>=;2  RegEvalNum = 1;>=;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = DAN;$famHvyWarship;1   Replacement = ARG;$famHvyWarship;1 
   
EndEvent    
   
SelectFaction = $DAN    
SelectRegion = $Sjaelland    
StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_A|1|1|NULL|NULL|$Sjaelland|NULL    
   
Conditions    
 MinDate = 1850/01/01    
 MaxDate = 1864/12/31    
 TurnIndex = 3    
 EvalReplacement = DAN;$famTransportShip;>;9    
 Probability = 50    
   
Actions    
 Replacement = DAN;$famTransportShip;-6    
 AddToRegList = $Sjaelland    
 PickFromRegList = NotEnemy;NotAdj    
 GenMsg    
 SetHealth = 5    
 SetCohesion = 5    
   
SelectFaction = $DAN    
 CreateGroup    
 Posture = $Defensive    
 SetKind = $Nav    
 Entranch = 0    
 FixType = 6    
 SetName = Blaue Linie    
 Apply    
 CreateUnit    
 SetType = $uni_DAN_Mer3    
 SetLevel = 4    
 SetName = BL Merchants    
 Apply    
 SetBuildFlag = 1    
 SetHealth = 100    
 SetCohesion = 100    
   
EndEvent EndEvent
   
SelectFaction = $DAN  SelectFaction = $ARG 
SelectRegion = $Sjaelland  SelectRegion = $Buenos Aires 
StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Sjaelland|NULL  StartEvent = evt_nam_ARG_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Buenos Aires|NULL 
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1879/12/31   MaxDate = 1874/12/31 
 TurnIndex = 3    
 EvalReplacement = DAN;$famTransportShip;>;12    
 Probability = 50    
   
Actions    
 Replacement = DAN;$famTransportShip;-9    
 AddToRegList = $Sjaelland    
 PickFromRegList = NotEnemy;NotAdj    
 GenMsg    
 SetHealth = 5    
 SetCohesion = 5    
   
SelectFaction = $DAN    
 CreateGroup    
 Posture = $Defensive    
 SetKind = $Nav    
 Entranch = 0    
 FixType = 6    
 SetName = Rot Linie    
 Apply    
 CreateUnit    
 SetType = $uni_DAN_Mer4    
 SetLevel = 4    
 SetName = RL Merchants    
 Apply    
 SetBuildFlag = 1    
 SetHealth = 100    
 SetCohesion = 100    
   
EndEvent    
   
SelectFaction = $DAN    
SelectRegion = $Sjaelland    
StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_C|1|1|NULL|NULL|$Sjaelland|NULL    
   
Conditions    
 MinDate = 1880/01/01    
 MaxDate = 1894/12/31    
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = DAN;$famTransportShip;>;15   EvalReplacement = ARG;$famTransportShip;>;12 
 Probability = 50   Probability = 20 
   
Actions Actions
 Replacement = DAN;$famTransportShip;-12   Replacement = ARG;$famTransportShip;-9 
 AddToRegList = $Sjaelland   AddToRegList = $Buenos Aires;$Glasgow;$Midlands;$Sussex 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $DAN  SelectFaction = $ARG 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Groen Linie   SetName = Linea de La Plata 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_DAN_Mer5   SetType = $uni_ARG_Mer4 
 SetLevel = 4  SetLevel = 4
 SetName = GL Merchants  SetName = LLP Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $DAN  SelectFaction = $ARG 
SelectRegion = $Sjaelland  SelectRegion = $Buenos Aires 
StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Sjaelland|NULL  StartEvent = evt_nam_ARG_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Buenos Aires|NULL 
   
Conditions Conditions
 MinDate = 1895/01/01   MinDate = 1875/01/01 
 MaxDate = 1919/12/31   MaxDate = 1898/12/31 
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = DAN;$famTransportShip;>;18   EvalReplacement = ARG;$famTransportShip;>;18 
 Probability = 50   Probability = 25 
   
Actions Actions
 Replacement = DAN;$famTransportShip;-12   Replacement = ARG;$famTransportShip;-12 
 AddToRegList = $Sjaelland   AddToRegList = $Buenos Aires;$Glasgow;$Midlands;$Sussex 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $DAN  SelectFaction = $ARG 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Imperiet Linie   SetName = Linea Austral 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_DAN_Mer6   SetType = $uni_ARG_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = IL Merchants  SetName = LA Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $DAN  SelectFaction = $ARG 
SelectRegion = $Sjaelland  SelectRegion = $Buenos Aires 
StartEvent = evt_nam_DAN_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Sjaelland|NULL  StartEvent = evt_nam_ARG_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Buenos Aires|NULL 
   
Conditions Conditions
 MinDate = 1895/01/01   MinDate = 1899/01/01 
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = DAN;$famTransportShip;>;18   EvalReplacement = ARG;$famTransportShip;>;18 
 Probability = 50   Probability = 30 
   
Actions Actions
 Replacement = DAN;$famTransportShip;-12   Replacement = ARG;$famTransportShip;-12 
 AddToRegList = $Sjaelland   AddToRegList = $Buenos Aires;$Glasgow;$Midlands;$Sussex 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $DAN  SelectFaction = $ARG 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Ostern Linie   SetName = Linea Patagonia 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_DAN_Mer6   SetType = $uni_ARG_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = EL Merchants  SetName = LP Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $POR  SelectFaction = $CHL 
SelectRegion = $Tejo  SelectRegion = $Valparaiso 
   
SelectFaction = $POR  SelectFaction = $CHL 
SelectRegion = $Tejo  SelectRegion = $Valparaiso 
StartEvent = evt_nam_POR_ShipbuildingIndustries_One|999|1|NULL|NULL|$Tejo|NULL  StartEvent = evt_nam_CHL_ShipbuildingIndustries_One|999|1|NULL|NULL|$Valparaiso|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 25  Probability = 25
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;POR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;CHL;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;=;1  RegEvalNum = 1;=;1
 RegEvalNum = 1;<;2  RegEvalNum = 1;<;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = POR;$famTransportShip;1   Replacement = CHL;$famTransportShip;1 
   
EndEvent EndEvent
   
SelectFaction = $POR  SelectFaction = $CHL 
SelectRegion = $Tejo  SelectRegion = $Valparaiso 
StartEvent = evt_nam_POR_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Tejo|NULL  StartEvent = evt_nam_CHL_ShipbuildingIndustries_Two|999|1|NULL|NULL|$Valparaiso|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 15  Probability = 15
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;POR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;CHL;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>;1  RegEvalNum = 1;>;1
 RegEvalNum = 1;<;3  RegEvalNum = 1;<;3
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = POR;$famLightWarship;1   Replacement = CHL;$famLightWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $POR  SelectFaction = $CHL 
SelectRegion = $Tejo  SelectRegion = $Valparaiso 
StartEvent = evt_nam_POR_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Tejo|NULL  StartEvent = evt_nam_CHL_ShipbuildingIndustries_Seven_and_More|999|1|NULL|NULL|$Valparaiso|NULL 
   
Conditions Conditions
 MinDate = 1850/01/01  MinDate = 1850/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 Probability = 5  Probability = 5
 TurnIndex = 2;14  TurnIndex = 2;14
 RegInit = 1  RegInit = 1
 EvalStrucCount = MAP;POR;STRUCFAM $sfmShipbuilding;>=;0  EvalStrucCount = MAP;CHL;STRUCFAM $sfmShipbuilding;>=;0
 RegEvalNum = 1;>=;2  RegEvalNum = 1;>=;2
 RegDeactivate = NULL  RegDeactivate = NULL
   
Actions Actions
 Replacement = POR;$famHvyWarship;1   Replacement = CHL;$famHvyWarship;1 
   
EndEvent EndEvent
   
SelectFaction = $POR  SelectFaction = $CHL 
SelectRegion = $Tejo  SelectRegion = $Valparaiso 
StartEvent = evt_nam_POR_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Tejo|NULL  StartEvent = evt_nam_CHL_Transports_Replacement_Reduction_B|1|1|NULL|NULL|$Valparaiso|NULL 
   
Conditions Conditions
 MinDate = 1865/01/01  MinDate = 1865/01/01
 MaxDate = 1874/12/31  MaxDate = 1874/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = POR;$famTransportShip;>;12   EvalReplacement = CHL;$famTransportShip;>;12 
 Probability = 20  Probability = 20
   
Actions Actions
 Replacement = POR;$famTransportShip;-9   Replacement = CHL;$famTransportShip;-9 
 AddToRegList = $Tejo   AddToRegList = $Valparaiso 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $POR  SelectFaction = $CHL 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Lina Mozambica   SetName = Linea Pacifico 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_POR_Mer4   SetType = $uni_CHL_Mer4 
 SetLevel = 4  SetLevel = 4
 SetName = LM Merchants  SetName = LP Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $POR  SelectFaction = $CHL 
SelectRegion = $Tejo  SelectRegion = $Valparaiso 
StartEvent = evt_nam_POR_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Tejo|NULL  StartEvent = evt_nam_CHL_Transports_Replacement_Reduction_D|1|1|NULL|NULL|$Valparaiso|NULL 
   
Conditions Conditions
 MinDate = 1875/01/01  MinDate = 1875/01/01
 MaxDate = 1898/12/31  MaxDate = 1898/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = POR;$famTransportShip;>;18   EvalReplacement = CHL;$famTransportShip;>;18 
 Probability = 25  Probability = 25
   
Actions Actions
 Replacement = POR;$famTransportShip;-12   Replacement = CHL;$famTransportShip;-12 
 AddToRegList = $Tejo   AddToRegList = $Valparaiso 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $POR  SelectFaction = $CHL 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Lina Azores   SetName = Linea Chile 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_POR_Mer6   SetType = $uni_CHL_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = LA Merchants  SetName = LC Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
EndEvent EndEvent
   
SelectFaction = $POR  SelectFaction = $CHL 
SelectRegion = $Tejo  SelectRegion = $Valparaiso 
StartEvent = evt_nam_POR_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Tejo|NULL  StartEvent = evt_nam_CHL_Transports_Replacement_Reduction_E|1|1|NULL|NULL|$Valparaiso|NULL 
   
Conditions Conditions
 MinDate = 1899/01/01  MinDate = 1899/01/01
 MaxDate = 1919/12/31  MaxDate = 1919/12/31
 TurnIndex = 3  TurnIndex = 3
 EvalReplacement = POR;$famTransportShip;>;18   EvalReplacement = CHL;$famTransportShip;>;18 
 Probability = 30  Probability = 30
   
Actions Actions
 Replacement = POR;$famTransportShip;-12   Replacement = CHL;$famTransportShip;-12 
 AddToRegList = $Tejo   AddToRegList = $Valparaiso 
 PickFromRegList = NotEnemy;NotAdj  PickFromRegList = NotEnemy;NotAdj
 GenMsg  GenMsg
 SetHealth = 5  SetHealth = 5
 SetCohesion = 5  SetCohesion = 5
   
SelectFaction = $POR  SelectFaction = $CHL 
 CreateGroup  CreateGroup
 Posture = $Defensive  Posture = $Defensive
 SetKind = $Nav  SetKind = $Nav
 Entranch = 0  Entranch = 0
 FixType = 6  FixType = 6
 SetName = Lina Orientale   SetName = Linea Patagonia 
 Apply  Apply
 CreateUnit  CreateUnit
 SetType = $uni_POR_Mer6   SetType = $uni_CHL_Mer6 
 SetLevel = 4  SetLevel = 4
 SetName = LO Merchants  SetName = LP Merchants
 Apply  Apply
 SetBuildFlag = 1  SetBuildFlag = 1
 SetHealth = 100  SetHealth = 100
 SetCohesion = 100  SetCohesion = 100
   
  EndEvent  
   
  SelectFaction = $CMN  
  SelectRegion = $Anglia  
   
  SelectFaction = $CMN  
  SelectRegion = $Anglia  
  StartEvent = evt_nam_CMN_MinorNations_ShipyardsProdCatchupEvent|1|1|NULL|NULL|$Anglia|NULL  
   
  Conditions  
   MinDate = 1873/01/01  
   MaxDate = 1919/12/31  
   
  Actions  
   
  SelectFaction = $SPA  
   ChangeResStock = $merCapital;100  
   ChangeResStock = $merMoney;500  
   ChangeResStock = $merConscript;50  
   ChangeResStock = $merOfficer;10  
   ChangeResStock = $merSteel;15  
   ChangeResStock = $merCoal;15  
   ChangeResStock = $merGoods;100  
   Replacement = SPA;$famTransportShip;15  
   Replacement = SPA;$famLightWarship;10  
   Replacement = SPA;$famHvyWarship;6  
   
  SelectFaction = $HOL  
   ChangeResStock = $merCapital;100  
   ChangeResStock = $merMoney;500  
   ChangeResStock = $merConscript;50  
   ChangeResStock = $merOfficer;10  
   ChangeResStock = $merSteel;15  
   ChangeResStock = $merCoal;15  
   ChangeResStock = $merGoods;100  
   Replacement = HOL;$famTransportShip;15  
   Replacement = HOL;$famLightWarship;10  
   Replacement = HOL;$famHvyWarship;6  
   
  SelectFaction = $BEL  
   ChangeResStock = $merCapital;100  
   ChangeResStock = $merMoney;500  
   ChangeResStock = $merConscript;50  
   ChangeResStock = $merOfficer;10  
   ChangeResStock = $merSteel;15  
   ChangeResStock = $merCoal;15  
   ChangeResStock = $merGoods;100  
   Replacement = BEL;$famTransportShip;12  
   Replacement = BEL;$famLightWarship;9  
   Replacement = BEL;$famHvyWarship;6  
   
  SelectFaction = $SWE  
   ChangeResStock = $merCapital;100  
   ChangeResStock = $merMoney;200  
   ChangeResStock = $merConscript;25  
   ChangeResStock = $merOfficer;5  
   ChangeResStock = $merSteel;10  
   ChangeResStock = $merCoal;10  
   ChangeResStock = $merGoods;75  
   Replacement = SWE;$famTransportShip;6  
   Replacement = SWE;$famLightWarship;4  
   Replacement = SWE;$famHvyWarship;2  
   
  SelectFaction = $DAN  
   ChangeResStock = $merCapital;100  
   ChangeResStock = $merMoney;200  
   ChangeResStock = $merConscript;25  
   ChangeResStock = $merOfficer;5  
   ChangeResStock = $merSteel;10  
   ChangeResStock = $merCoal;10  
   ChangeResStock = $merGoods;75  
   Replacement = DAN;$famTransportShip;6  
   Replacement = DAN;$famLightWarship;4  
   Replacement = DAN;$famHvyWarship;2  
   
  SelectFaction = $TUR  
   ChangeResStock = $merCapital;100  
   ChangeResStock = $merMoney;100  
   ChangeResStock = $merConscript;20  
   ChangeResStock = $merOfficer;3  
   ChangeResStock = $merSteel;5  
   ChangeResStock = $merCoal;5  
   ChangeResStock = $merGoods;50  
   Replacement = TUR;$famTransportShip;4  
   Replacement = TUR;$famLightWarship;2  
   Replacement = TUR;$famHvyWarship;1  
   
  EndEvent  
   
  SelectFaction = $POR  
   ChangeResStock = $merCapital;100  
   ChangeResStock = $merMoney;100  
   ChangeResStock = $merConscript;20  
   ChangeResStock = $merOfficer;3  
   ChangeResStock = $merSteel;5  
   ChangeResStock = $merCoal;5  
   ChangeResStock = $merGoods;50  
   Replacement = POR;$famTransportShip;4  
   Replacement = POR;$famLightWarship;2  
   Replacement = POR;$famHvyWarship;1  
   
  EndEvent  
   
  SelectFaction = $BRZ  
   ChangeResStock = $merCapital;50  
   ChangeResStock = $merMoney;50  
   ChangeResStock = $merConscript;10  
   ChangeResStock = $merOfficer;2  
   ChangeResStock = $merSteel;3  
   ChangeResStock = $merCoal;3  
   ChangeResStock = $merGoods;20  
   Replacement = BRZ;$famTransportShip;2  
   Replacement = BRZ;$famLightWarship;1  
   
  EndEvent  
   
  SelectFaction = $ARG  
   ChangeResStock = $merCapital;50  
   ChangeResStock = $merMoney;50  
   ChangeResStock = $merConscript;10  
   ChangeResStock = $merOfficer;2  
   ChangeResStock = $merSteel;3  
   ChangeResStock = $merCoal;3  
   ChangeResStock = $merGoods;20  
   Replacement = ARG;$famTransportShip;2  
   Replacement = ARG;$famLightWarship;1  
   
  EndEvent  
   
  SelectFaction = $CHL  
   ChangeResStock = $merCapital;50  
   ChangeResStock = $merMoney;50  
   ChangeResStock = $merConscript;10  
   ChangeResStock = $merOfficer;2  
   ChangeResStock = $merSteel;3  
   ChangeResStock = $merCoal;3  
   ChangeResStock = $merGoods;20  
   Replacement = CHL;$famTransportShip;2  
   Replacement = CHL;$famLightWarship;1  
   
  EndEvent  
   
  SelectFaction = $PEU  
   ChangeResStock = $merCapital;50  
   ChangeResStock = $merMoney;50  
   ChangeResStock = $merConscript;10  
   ChangeResStock = $merOfficer;2  
   ChangeResStock = $merSteel;3  
   ChangeResStock = $merCoal;3  
   ChangeResStock = $merGoods;20  
   Replacement = PEU;$famTransportShip;2  
   Replacement = PEU;$famLightWarship;1  
   
EndEvent EndEvent